Cards, also known as Collectible Card Game (CCG for short), is a card-based and strategic game that has become very popular around the world in recent years. Card material is one of the most important factors in card making. The following will introduce several common card materials.
1. Paper material
Paper material is the most basic card material and the most common material in card games. Usually made of high-quality cardboard or cardboard, it has good printing performance and plasticity, and can produce exquisite patterns and three-dimensional shapes. In addition, due to the low cost, the card price of paper materials is relatively low, which is the first choice for card game beginners.
2. Plastic material
Plastic material is also a common card material, usually made of plastic such as PVC. Cards made of plastic materials are stronger and more durable than paper materials, and can be used for a longer period of time. In addition, the cards made of plastic materials also have better water resistance and anti-fouling properties, and are not easy to fade and deform. However, due to the high production cost, the price of cards made of plastic materials is relatively high.
3. Metal material
Metal material is a relatively seldom-used card material, usually made of aluminum alloy and other materials. Cards made of metal materials have very high texture and preciousness, and are pursued by many collectors and card lovers. However, due to the extremely high cost, cards made of metal materials are also very expensive, and are usually only used in limited editions or special editions.
4. Wooden material
Wooden material is also a relatively rare card material, usually made of high-quality wood. Cards made of wooden materials have a very unique texture and touch, giving people a heavy, thick feeling. However, due to the high cost and processing difficulty of wood, the card price of wooden materials is also high.
In general, the selection of card materials needs to be considered comprehensively based on factors such as the positioning of the card game, player needs, and production costs.